“Welcome to Sega, may I take your order?”
“Yes, I’d like an ENORMOUS amount of violence and a few gallons of blood, with a side of mediocre play control? Oh, and could you wrap it all up in some only-slightly-cliché-at-this-point, Sin City-esque black-and-white-with-red-blood comic book presentation?”
“Certainly, sir. Would you like any plot with that?”
“No, thank you.”
“Alright sir, one copy of Madworld for the Nintendo Wii coming right up. That will be $40 and one boring and completely overlong (but still fairly brief) tutorial sequence.”
“No problem.”
“All right sir, Steven Blum will be right out with your order!”
And that’s all I have to say about Sega’s Madworld for the Nintendo Wii.
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